AOS REVIVALJoin Discord
Packet ID0480x30
Interface // wire record

InitiateKickMessage

Requests the start or cancellation path for a player kick vote.

C→SHandledImplementation-backed4 bytes
Exact field order

Packet 48 wire layout

The first byte is the application packet ID. The rows after it appear in decode order. Sizes exclude ENet headers, the outer wrapper prefix, LZF chunk framing, and compression effects.

Packet 48 InitiateKickMessage fields in byte order
#FieldEncodingBytesPurpose
0packet_idu81Always 48 (0x30).
1player_idu81Compact player-slot identifier.
2target_idu81Player proposed for removal.
3reasonu81Native kick-reason enum.
Protocol convention

How to read this layout

  • LE means least-significant byte first.
  • fixed16 is two-byte sign-magnitude at 1/64 precision.
  • orientation16 uses the measured 1/8192 orientation mapping.
  • NUL strings consume their encoded byte length plus one 00 terminator.
  • Counted arrays repeat immediately in the order shown.