Packet 114 wire layout
The first byte is the application packet ID. The rows after it appear in decode order. Sizes exclude ENet headers, the outer wrapper prefix, LZF chunk framing, and compression effects.
| # | Field | Encoding | Bytes | Purpose |
|---|---|---|---|---|
| 0 | packet_id | u8 | 1 | Always 114 (0x72). |
| 1 | server_steam_id | u64 LE | 8 | server steam id value. |
| 2 | server_ip | i32 LE | 4 | Packed server IPv4 value. |
| 3 | server_port | i32 LE | 4 | server port value. |
| 4 | mode_name | NUL-terminated UTF-8 string | N + 1 | mode name value. |
| 5 | mode_description | NUL-terminated UTF-8 string | N + 1 | mode description value. |
| 6 | mode_infographic_text1 | NUL-terminated UTF-8 string | N + 1 | mode infographic text1 value. |
| 7 | mode_infographic_text2 | NUL-terminated UTF-8 string | N + 1 | mode infographic text2 value. |
| 8 | mode_infographic_text3 | NUL-terminated UTF-8 string | N + 1 | mode infographic text3 value. |
| 9 | map_name | NUL-terminated UTF-8 string | N + 1 | map name value. |
| 10 | filename | NUL-terminated UTF-8 string | N + 1 | VXL filename used by map validation. |
| 11 | checksum | i32 LE | 4 | checksum value. |
| 12 | mode_key | u8 | 1 | mode key value. |
| 13 | map_is_ugc | boolean u8 | 1 | map is ugc value. |
| 14 | query_port | u16 LE | 2 | query port value. |
| 15 | classic | boolean u8 | 1 | classic value. |
| 16 | enable_minimap | boolean u8 | 1 | enable minimap value. |
| 17 | same_team_collision | boolean u8 | 1 | same team collision value. |
| 18 | max_draw_distance | u8 | 1 | max draw distance value. |
| 19 | enable_colour_picker | boolean u8 | 1 | enable colour picker value. |
| 20 | enable_colour_palette | boolean u8 | 1 | enable colour palette value. |
| 21 | enable_deathcam | boolean u8 | 1 | enable deathcam value. |
| 22 | enable_sniper_beam | boolean u8 | 1 | enable sniper beam value. |
| 23 | enable_spectator | boolean u8 | 1 | enable spectator value. |
| 24 | exposed_teams_always_on_minimap | boolean u8 | 1 | exposed teams always on minimap value. |
| 25 | enable_numeric_hp | boolean u8 | 1 | enable numeric hp value. |
| 26 | texture_skin | NUL-terminated UTF-8 string | N + 1 | Empty selects normal skin; VIP uses `mafia`. |
| 27 | beach_z_modifiable | boolean u8 | 1 | beach z modifiable value. |
| 28 | enable_minimap_height_icons | boolean u8 | 1 | enable minimap height icons value. |
| 29 | enable_fall_on_water_damage | boolean u8 | 1 | enable fall on water damage value. |
| 30 | block_wallet_multiplier | sign-magnitude fixed16 LE (1/64) | 2 | block wallet multiplier value. |
| 31 | block_health_multiplier | sign-magnitude fixed16 LE (1/64) | 2 | block health multiplier value. |
| 32 | disabled_tool_count | u8 | 1 | disabled tool count value. |
| 33 | disabled_tools[] | D × u8 | D | Disabled tool IDs. |
| 34 | disabled_class_count | u8 | 1 | disabled class count value. |
| 35 | disabled_classes[] | C × u8 | C | Disabled class IDs. |
| 36 | movement_multiplier_count | u8 | 1 | movement multiplier count value. |
| 37 | movement_speed_multipliers[] | M × fixed16 LE | 2M | Class/movement speed multipliers. |
| 38 | ugc_prefab_set_count | u8 | 1 | ugc prefab set count value. |
| 39 | ugc_prefab_sets[] | U × u8 | U | UGC prefab-set IDs. |
| 40 | enable_player_score | boolean u8 | 1 | enable player score value. |
| 41 | server_name | NUL-terminated UTF-8 string | N + 1 | server name value. |
| 42 | ground_color_count | u8 | 1 | ground color count value. |
| 43 | ground_colors[] | G × RGBA8888 | 4G | Per-team/per-surface ground palettes. |
| 44 | ground_color_terminator | u8 | 1 | Required zero byte after the colour array. |
| 45 | allow_shooting_holding_intel | boolean u8 | 1 | allow shooting holding intel value. |
| 46 | friendly_fire | boolean u8 | 1 | friendly fire value. |
| 47 | padding | u8 | 1 | Required zero byte. |
| 48 | enable_corpse_explosion | boolean u8 | 1 | enable corpse explosion value. |
| 49 | ugc_mode | u8 | 1 | ugc mode value. |
Protocol convention
How to read this layout
LEmeans least-significant byte first.fixed16is two-byte sign-magnitude at 1/64 precision.orientation16uses the measured 1/8192 orientation mapping.- NUL strings consume their encoded byte length plus one
00terminator. - Counted arrays repeat immediately in the order shown.